![]() The Paint toolset gets support for resolution-independent texture locking, intended to help users to “paint materials low quality … then get high quality at the end”. The retopology toolset gets the option to identify sharp edges on meshes. The new method is now used by default, but users can restore the default to the other methods supported in the software, including Angle-Based Flattening (ABF) and Least Squares Conformal Mapping (LSCM). New ‘To Stripe’ UV unwrapping automatically straightens UV islandsĬhanges to the UV toolset include a new To Stripe method for UV unwrapping (shown above), which detects thin strips of quads and automatically straightens the corresponding UV islands. Holes in geometry are now automatically closed before voxelisation, and the closure operation is described as being “much more stable and powerful”. ![]() It’s currently supported for geometric primitives, volumes, and by the Cut Off tool, which cuts a form defined by a guide curve or spline into a mesh.Ĭut Off itself has been “completely redone” to improve the accuracy of the cut, and now includes a new Depth Limit setting, as shown in the video above. The first major update to the software since 2017’s 3DCoat 4.8, the 4.9 update adds a range of new tools.ģDCoat’s Sculpt room now includes a ‘soft Boolean’ system, which enables the edge of a Boolean intersection to be filleted or chamfered during the operation. ![]() New ‘soft Boolean’ system chamfers intersection edges There is also a separate Windows-only beta build with experimental support for sculpt layers. Pilgway has released 3DCoat 4.9, the next update to its voxel sculpting, retopology and painting software, adding soft Boolean operations, and a new resolution-independent texture painting workflow.
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